I modeled and textured the Atmospheric Water Captor for Nieblagua using Blender and Substance, ensuring all specifications and dimensions met the client's specifications
As part of a promotional project for Black Hat, I was responsible for modeling, texturing, and lighting a digital can of their product (although these renders were just for testing looks).I was able to provide a lot of flexibility for close-ups with the high level of detail from the model as well as texturing in Substance. While the can in itself was simple to put together, the topology was quite satisfying and creating blendshapes for it opening and closing was a nice way to test deformations.
Hi, I'm Corey!I am a 3D Modeler and Photographer based in New York. I have a love for wildlife, sculpting, and classic jazz.Reach out here.